public class NewBehaviourScript : MonoBehaviour
{
[SerializeField]
private Text dataText;

[SerializeField]
private TextAsset textAsset;

private string loadText2;
private string[] splitText2;

private int textNum2;//

// Start is called before the first frame update
void Start()
{

loadText2 = (Resources.Load("Test", typeof(TextAsset)) as TextAsset).text;
splitText2 = loadText2.Split(new string[] { "@br", "キ" }, System.StringSplitOptions.None);

textNum2 = 0;
dataText.text = "";

Debug.Log("現在の文章は" + splitText2[1] + "です");
}