何がいけないんでひょうか?(^^
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Parosanmyak : MonoBehaviour {
UnityEngine.AI.NavMeshAgent agent;
void Start()
{
agent = GetComponent<UnityEngine.AI.NavMeshAgent>();

}
void OnMouseDown()
{
agent.Warp(new Vector3(-285f, 1001.8f, 1488f));
}
}